Hey there! I'm William — a UX/UI Product Designer by day, and a lifelong storyteller by... well, also by day, and definitely by night.
I've been designing digital products for about 5 years now, but honestly, I've been world-building a lot longer than that. I picked up dice at 13 and started running games as a Game Master at 15 — so by the time I turned 39 (yep, still counting the rolls), storytelling had already become second nature. These days, I still sit behind the screen — and my favorite table to run for? My own two kids. Watching them fall in love with adventure the same way I did decades ago is honestly one of my favorite things in the world.
I'm a huge fan of fantasy and sci-fi in general — Star Wars and The Lord of the Rings hold a permanent spot in my heart — and I love bouncing between systems. You'll catch me running homegrown Brazilian classics like 3D&T Victory just as often as D&D, Mörk Borg, Shadowrun, Cyberpunk Red, or Shadowdark. Different systems, different moods, same obsession.
Outside the table, I'm a boardgame collector — always hunting for the next box to add to the shelf (and, let's be honest, never enough shelf space).
Now I'm channeling that same love for immersive worlds into something new: building battlemaps for the tables I run and the ones out there like mine. Every map I make comes from the same place my campaigns do — wanting the story to feel real the moment you look at it.